Do I need an extension board for V-by-One video output?
Can I get some details?
The product details page of VIM4 never mentions about it.
At the " Quad Display Interfaces - HDMI, MIPI-DSI, V-by-One & eDP" section, it just says that “the number of independent displays will be limited by the OS”.
And, I asked couple of questions via Khadas homepage web chat, and got those answers.
For your question - Does it support V-by-One video output on linux and android?
→ yes but currently the port is not functional. We will release a special extension baord for it in Q2. Then the VB1 port will be full functional.
for your question - how can I configure V-by-One output framerate and resolution (both linux and android?
→ We will release some documents for it in Q2 I believe.
Then, asked one more question and no answer.
Okay. Thanks. BTW, I see that V-by-One ports already exist on VIM4. Why do I need an extension board for V-by-One?
So I am asking to the forum.
Hope to see some responses.
1/The V-by-One port on VIM4 was a 30 pins FPC connector and its pin definition is made by us;
2/There are many VBO screens on the market,something like 34 inches, 43 inches ,65 inches and so on;Their signal input connectors may or may not be the same;And their logic power input voltage may be different;
So you may need to make an extra board or FPC cable for VIM4 to connect the screens!
I asked a H/W expert about it and he said that he can deal with H/W things, like bridge board, pin maps, and FPC.
And also he mentioned that V-by-One is kind of market de-facto standard for display panels, so he didn’t have any issues with display panels and boards on his previous projects.
But, based on the response from Khadas, it seems like the V-by-One of VIM4 is not functional yet.
I wish you guys release S/W and documents soon!
Thanks again, @goenjoy !
I believe that you mentioned it here because V-by-One works on that firmware.
You guys are working hard, I know, and one last thing I’m waiting for is the documentaion about v-by-one configuration including resolution change, HDR setting, refresh rate, and so on.